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Description: A class that uses magical ranged attacks and uses magic to support other players.
Points to distribute - 12
Strength - 8
Intelligence - 12
Dexterity - 9
Constitution - 8
Wisdom - 12
Recommended Stat Distribution:
CON Magician - 18 Intelligence, 14 Constitution (better for fighting other players)
WIS Magician Magician - 18 Intelligence, 18 Wisdom (easier to train)
- Wide range of versatile magic attacks
- Wide range of support magic (including ability to heal and shield)
- Wide range of impeding magic (including ability to cause immobility and stun)
- Highest instant damage (further benefit from Deadly Attacks)
- Able to use skills without a weapon
- Attacks are effected less by the amount of armor your enemy has
- Some skills require cast time
- Most skills have cool down time
- Becomes the hardest to train after first 20 levels
- Low amount of HP
- Low armor, therefore takes more damage
- MP is used up fast
- Good items are much more expensive compared to other classes
- Has no passive skills
- Bad at farming monster groups