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Description: A melee class that uses swords and shields. Deals high melee damage and can take damage in return.
Points to distribute - 6
Strength - 12
Intelligence - 9
Dexterity - 11
Constitution - 14
Wisdom - 9
Recommended Stat Distribution:
Survival Warrior - 18 Constitution, 14 Strength
Damage Warrior - 18 Strength, 14 Constitution
Balanced Warrior - 16 Strength, 16 Constitution
- Good lurers
- High amount of HP
- Can hit multiple targets with the skill Sweeping Strikes
- Capable of taking lots of damage due to high armor and HP (health points)
- Good attack skills
- Has the largest variety of armor: gloves, shields, and boots
- Has a large variety of skills, some of them being short use buffing skills, which can be extremely effective in PvP (for example, Last Resistance will enable a warrior to resist 90% damage for a short time, which can help a warrior survive in extreme conditions and Rage which enables a warrior to critical at fixed % rates for a certain time)
- Some skills use cooldown (such as Wild Swing), meaning a warrior isn't crystal point dependent
- Doesn't use mana, so you can constantly attack.
- Only class that can use shields.
- Must be close to attack
- Spends more money on equipment then the others, most costly of all classes